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Going back to basics in 3sOE

posted Apr 24, 2013, 2:31 PM by sf III forever   [ updated Dec 27, 2013, 10:08 AM by sf3forever ]

 

I found this two year old article that talks about one persons intro to 3s and how he learned how strict and unforgiving the input commands are. It's a little old but it's worth a read.

"Third Strike is both one of the most celebrated games in the genre as well as one of the most difficult to learn, and even with just going through the game’s Trial Mode combos and parry training I found out why."

"The first thing I noticed was how sloppy my combo execution was. I don’t mean the timing-specific juggle combos that are new to me or the "for fun" tricks like Ryu’s throw into Shin Shoryuken that works only on Dudley. When I noticed I had trouble pulling off special moves and super combos reliably, I went back to Street Fighter 4’s training mode and checked my directional inputs (for some reason Third Strike doesn’t have an input display)."

Read more at: http://venturebeat.com/2011/08/29/street-fighter-3-3rd-strike-online-edition-has-me-going-back-to-basics/